Tom Clancy's Ghost Recon | |
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Developer(s) | Red Storm Entertainment |
Publisher(s) | Ubisoft |
Series | Ghost Recon, Tom Clancy |
Platform(s) | Wii |
Release date(s) | EU March 25, 2011 NA March 27, 2011 AUS March 31, 2011 JP May 19, 2011 |
Genre(s) | Rail shooter |
Mode(s) | Single-player, Multiplayer (2), Co-op (2) |
Input methods | Wii Remote + Nunchuk |
Compatibility | 4 Playable |
GameIDs | |
See also... |
GameCube Version |
Developed by the award-winning team behind Tom Clancy's Ghost Recon Advanced Warfighter and Tom Clancy's Ghost Recon Advanced Warfighter 2, the game will feature cutting-edge technology, prototype high-tech weaponry, and state-of-the-art single-player and multiplayer modes. Tom Clancy's Ghost Recon will go beyond the core Ghost Recon franchise and deliver a fresh gameplay experience, with an unparalleled level of quality that will excite long-time fans and newcomers alike.
There are no reported problems with this title.
No configuration changes are known to affect compatibility for this title.
The graph below charts the compatibility with Tom Clancy's Ghost Recon since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
r7289 | Windows Vista | Intel Core 2 Quad Q6600 @ 2.4 GHz | NVIDIA GeForce GTX 470 | Playable | SpReeD |
3.0-750 | Windows 7 | Intel Core i7-2630QM @ 2 GHz | NVIDIA GeForce GT 540M | 20-30FPS | Dade |
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